Course Information
SemesterCourse Unit CodeCourse Unit TitleT+P+LCreditNumber of ECTS Credits
1BLP105Graphics And Animation2+2+036

Course Details
Language of Instruction Turkish
Level of Course Unit Associate Degree
Department / Program Computer Programming
Mode of Delivery Face to Face
Type of Course Unit Compulsory
Objectives of the Course This course; teaches basic graphic design software to the student and develops the ability to create motion graphics to be published on the internet in a computer environment.
Course Content Preparing motion graphics in Flash program. Transferring motion graphics to the Internet.
Course Methods and Techniques
Prerequisites and co-requisities None
Course Coordinator None
Name of Lecturers Instructor Seda KAZDAL ÇALIK
Assistants None
Work Placement(s) No

Recommended or Required Reading
Resources Adobe Flash. Animation and Multimedia Software.
Online
Proje ve Final

Course Category
Engineering %50
Engineering Design %50

Planned Learning Activities and Teaching Methods
Activities are given in detail in the section of "Assessment Methods and Criteria" and "Workload Calculation"

Assessment Methods and Criteria
In-Term Studies Quantity Percentage
Mid-terms 1 % 40
Assignment 1 % 20
Final examination 1 % 40
Total
3
% 100

 
ECTS Allocated Based on Student Workload
Activities Quantity Duration Total Work Load
Course Duration 14 4 56
Assignments 2 21 42
Mid-terms 1 2 2
Practice 14 4 56
Project 1 21 21
Final examination 1 2 2
Total Work Load   Number of ECTS Credits 6 179

Course Learning Outcomes: Upon the successful completion of this course, students will be able to:
NoLearning Outcomes
1 Knows the basics of animation
2 Performs graphic and text operations
3 Define the basic terminology and concepts related to graphic design and animation.
4 Can show that they have gained the ability to use tools commonly used in graphic design programs.
5 Be able to describe the basics of 2D computer animation programming
6 Can produce and develop basic animation.


Weekly Detailed Course Contents
WeekTopicsStudy MaterialsMaterials
1 Oryantasyon- Dersin Tanıtılması, Görüşler ve Beklentiler
2 Flash: Başlangıç, Çizim Yapmak, Metin Alanı
3 Flash: Semboller, Katmanlar, Zaman Çizelgesi
4 Semboller ve katmanlar oluşturmak, zaman çizelgesinde çalışmak, Motion ve shape tween oluşturmak.
5 Semboller ve katmanlar oluşturmak, zaman çizelgesinde çalışmak, Motion ve shape tween oluşturmak.
6 Ses ve Video İşlemleri, ekranlar
7 Bileşenler, dinamik veriler
8 ARA SINAV
9 Flash 3d animasyon temelleri
10 Flash: Actionscript
11 Flash: Actionscript
12 Flash: Actionscript , fonksiyonlar komutlar
13 Flash: Actionscript , fonksiyonlar komutlar
14 Actionscript kod geliştirerek animasyon oluşturma


Contribution of Learning Outcomes to Programme Outcomes
P1 P2 P3 P4 P5 P6 P7 P8 P9 P10
C1 5
C2 5
C3 5
C4 5
C5 5
C6 5

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https://obs.gedik.edu.tr/oibs/bologna/progCourseDetails.aspx?curCourse=113543&curProgID=44&lang=en