Semester | Course Unit Code | Course Unit Title | T+P+L | Credit | Number of ECTS Credits |
3 | GRF217 | Graphics And Animation 2 | 2+2+0 | 3 | 5 |
Language of Instruction
|
Turkish
|
Level of Course Unit
|
Associate Degree
|
Department / Program
|
Graphic Design
|
Mode of Delivery
|
Face to Face
|
Type of Course Unit
|
Elective
|
Objectives of the Course
|
Editin animations. Using advanced animation techniques. With the scripts creates interactives anmations
|
Course Content
|
Using graphic animations tools more effective . With the advanced animation techniques creates more strong objects and animations. Learning advanced script language. Learning advanced functions. Using advanced tools.
|
Course Methods and Techniques
|
|
Prerequisites and co-requisities
|
None
|
Course Coordinator
|
None
|
Name of Lecturers
|
Instructor Seda MÜFTÜOĞLU
|
Assistants
|
None
|
Work Placement(s)
|
No
|
Recommended or Required Reading
Resources
|
Özge Mardi Bayar: Photoshop
|
|
Face to face
|
|
|
|
|
|
Proje ve Final
|
|
Planned Learning Activities and Teaching Methods
Activities are given in detail in the section of "Assessment Methods and Criteria" and "Workload Calculation"
Assessment Methods and Criteria
In-Term Studies
|
Project
|
1
|
%
40
|
Final examination
|
1
|
%
60
|
Total
|
2
|
%
100
|
ECTS Allocated Based on Student Workload
Activities
|
Total Work Load
|
Course Duration
|
14
|
2
|
28
|
Hours for off-the-c.r.stud
|
14
|
4
|
56
|
Assignments
|
6
|
2
|
12
|
Practice
|
14
|
2
|
28
|
Project
|
3
|
1
|
3
|
Final examination
|
1
|
1
|
1
|
Total Work Load
| |
|
Number of ECTS Credits 5
128
|
Course Learning Outcomes: Upon the successful completion of this course, students will be able to:
No | Learning Outcomes |
1
| Animation editing |
2
| Using animation technics |
3
| They can use Adobe After Effects. |
4
| They can make render. |
5
| Can draw storyboard. |
6
| They can use camera and light . |
Weekly Detailed Course Contents
Week | Topics | Study Materials | Materials |
1 |
Sample application
|
|
|
2 |
Sample application
|
|
|
3 |
Symbols and Text Process
|
|
|
4 |
Animation techniques , voice and video process
|
|
|
5 |
Voice and media process
|
|
|
6 |
Components and Dynamic Data
|
|
|
7 |
Dynamics data
|
|
|
8 |
Dynamics data, software optimization
|
|
|
9 |
Midterm Exam
|
|
|
10 |
Software Optimizations, Adjustment animation files to publish
|
|
|
11 |
Actions Panel
|
|
|
12 |
Basic Programming Structure
|
|
|
13 |
Basic Pogramming Structure, Objects
|
|
|
14 |
Functions
|
|
|
15 |
Overview, samples
|
|
|
Contribution of Learning Outcomes to Programme Outcomes
bbb
https://obs.gedik.edu.tr/oibs/bologna/progCourseDetails.aspx?curCourse=114841&curProgID=55&lang=en