Course Information
SemesterCourse Unit CodeCourse Unit TitleT+P+LCreditNumber of ECTS Credits
3GRF217Graphics And Animation 22+2+035

Course Details
Language of Instruction Turkish
Level of Course Unit Associate Degree
Department / Program Graphic Design
Mode of Delivery Face to Face
Type of Course Unit Elective
Objectives of the Course Editin animations. Using advanced animation techniques. With the scripts creates interactives anmations
Course Content Using graphic animations tools more effective . With the advanced animation techniques creates more strong objects and animations. Learning advanced script language. Learning advanced functions. Using advanced tools.
Course Methods and Techniques
Prerequisites and co-requisities None
Course Coordinator None
Name of Lecturers Instructor Seda MÜFTÜOĞLU
Assistants None
Work Placement(s) No

Recommended or Required Reading
Resources Özge Mardi Bayar: Photoshop
Face to face
Proje ve Final

Course Category
Field %100

Planned Learning Activities and Teaching Methods
Activities are given in detail in the section of "Assessment Methods and Criteria" and "Workload Calculation"

Assessment Methods and Criteria
Veri yok

 
ECTS Allocated Based on Student Workload
Activities Quantity Duration Total Work Load
Course Duration 14 2 28
Hours for off-the-c.r.stud 14 4 56
Assignments 6 2 12
Mid-terms 1 1 1
Practice 14 2 28
Project 3 1 3
Final examination 1 1 1
Total Work Load   Number of ECTS Credits 5 129

Course Learning Outcomes: Upon the successful completion of this course, students will be able to:
NoLearning Outcomes
1 Animation editing
2 Using animation technics
3 They can use Adobe After Effects.
4 They can make render.
5 Can draw storyboard.
6 They can use camera and light .


Weekly Detailed Course Contents
WeekTopicsStudy MaterialsMaterials
1 Sample application
2 Sample application
3 Symbols and Text Process
4 Animation techniques , voice and video process
5 Voice and media process
6 Components and Dynamic Data
7 Dynamics data
8 Dynamics data, software optimization
9 Midterm Exam
10 Software Optimizations, Adjustment animation files to publish
11 Actions Panel
12 Basic Programming Structure
13 Basic Pogramming Structure, Objects
14 Functions
15 Overview, samples


Contribution of Learning Outcomes to Programme Outcomes
P1 P2 P3 P4 P5 P6 P7 P8 P9 P10 P11 P12
C1 1 1 1
C2 1 1 1
C3 1 4 1
C4 1 3
C5 4
C6

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