Course Information
SemesterCourse Unit CodeCourse Unit TitleT+P+LCreditNumber of ECTS Credits
1DOT105Basic Mathematics2+2+034

Course Details
Language of Instruction Turkish
Level of Course Unit Bachelor's Degree
Department / Program Digital Game Design
Mode of Delivery Face to Face
Type of Course Unit Compulsory
Objectives of the Course The aim of this course is to teach the mathematical logic that students will need when designing games.
Course Content Basic Mathematics course covers the topics of logic, proof methods, set theory, functions, sequences and the sum symbol, matrices and systems of linear equations, number systems, encryption and cryptology, counting, permutation, combination, probability, induction and iteration.
Course Methods and Techniques 1: Recitation, 2: Question and Answer, 3: Discussion, 4: Exercise and Application, 5: Self-Study, 6: Problem Solving
Prerequisites and co-requisities None
Course Coordinator None
Name of Lecturers Asist Prof.Dr. Refia Aksoy refia.aksoy@gedik.edu.tr refia.aksoy@gedik.edu.tr
Assistants None
Work Placement(s) No

Recommended or Required Reading
Resources Course materials

Course Category
Mathematics and Basic Sciences %100

Planned Learning Activities and Teaching Methods
Activities are given in detail in the section of "Assessment Methods and Criteria" and "Workload Calculation"

Assessment Methods and Criteria
In-Term Studies Quantity Percentage
Mid-terms 1 % 40
Final examination 1 % 60
Total
2
% 100

 
ECTS Allocated Based on Student Workload
Activities Quantity Duration Total Work Load
Course Duration 15 2 30
Hours for off-the-c.r.stud 15 2 30
Mid-terms 1 2 2
Final examination 1 2 2
Total Work Load   Number of ECTS Credits 2 64

Course Learning Outcomes: Upon the successful completion of this course, students will be able to:
NoLearning Outcomes
1 Define the basic mathematical concepts required for Digital Game Design.
2 Establish the computer-mathematics relationship.
3 Create new problem models by using different modeling types.
4 Improve abstract thinking ability.
5 Solve problems using analytical, numerical and statistical methods.
6 Perform the digital transformations and operations required for Digital Game Design.


Weekly Detailed Course Contents
WeekTopicsStudy MaterialsMaterials
1 Logic
2 Proof Methods
3 Set Theory
4 Functions
5 Sequences and the Sum Symbol
6 Matrices and Systems of Linear Equations
7 Matrices and Systems of Linear Equations
8 Midterm
9 Number Systems
10 Encryption and Cryptology
11 Encryption and Cryptology
12 Counting, Permutation, Combination
13 Probability
14 Induction and Iteration


Contribution of Learning Outcomes to Programme Outcomes
P1 P2 P3 P4 P5 P6 P7 P8 P9 P10 P11
C1 4 1 5 1 1 3 1 1 1 1 1
C2 4 1 5 1 1 4 1 1 1 1 1
C3 5 4 5 1 1 5 1 1 1 1 2
C4 5 4 5 1 1 5 2 2 1 1 2
C5 5 4 5 1 1 5 1 1 1 1 1
C6 5 2 5 1 1 5 1 1 1 1 1

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https://obs.gedik.edu.tr/oibs/bologna/progCourseDetails.aspx?curCourse=204008&curProgID=5728&lang=en