| Week | Topics | Study Materials | Materials |
| 1 |
Interface design, transition between scenes, saving game settings
|
|
|
| 2 |
2D design game example and animation production with sprites
|
|
|
| 3 |
Switching between nature objects and day and night (HDRP and URP types)
|
|
|
| 4 |
Movement of characters with artificial intelligence support (NavMesh)
|
|
|
| 5 |
Providing animation support with the Tween plugin, adding and moving ready-made characters to the game
|
|
|
| 6 |
Using multiple cameras and adding a mini map to the scene
|
|
|
| 7 |
Light and shadow settings, game performance-related settings
|
|
|
| 8 |
Midterm
|
|
|
| 9 |
Add particle effects and graphic effects
|
|
|
| 10 |
Adding physics effects and providing the breaking effect
|
|
|
| 11 |
Making a multiplayer game and adding chat support to it
|
|
|
| 12 |
Providing multi-language support, adding a mission system and challenge system
|
|
|
| 13 |
Improving, optimizing and publishing the game
|
|
|
| 14 |
Revision of the shortcomings of the applications for the Final Exam, general criticism and evaluations
|
|
|