Week | Topics | Study Materials | Materials |
1 |
Presentation of semester course content. Explanation of the basic rules and principles of character design with examples.
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Weekly lecture notes, visual examples and explanations (digital presentations).
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2 |
Hardware techniques in 2D character designs
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Weekly lecture notes, visual examples and explanations (digital presentations).
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3 |
Determining the project topic in 2D character solutions and discussing the game scenario
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Weekly lecture notes, visual examples and explanations (digital presentations).
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4 |
Evaluation of character designs suitable for the project title
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Weekly lecture notes, visual examples and explanations (digital presentations).
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5 |
Discussing the relationship between environmental and space designs suitable for the game scenario and character design - 1
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Weekly lecture notes, visual examples and explanations (digital presentations).
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6 |
Application of silhouette character designs on the project determined by the design panels in the Photoshop program -2-
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Weekly lecture notes, visual examples and explanations (digital presentations).
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7 |
Midterm
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8 |
Converting and designing the character design developed in accordance with the project subject into pixel art character - 1
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Weekly lecture notes, visual examples and explanations (digital presentations).
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9 |
Converting and designing the character design developed in accordance with the project subject into pixel art character - 2
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Weekly lecture notes, visual examples and explanations (digital presentations).
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10 |
Converting and designing the character design and environmental design developed in accordance with the project subject into pixel art.
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Weekly lecture notes, visual examples and explanations (digital presentations).
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11 |
Evaluating the project and revising it based on its deficiencies - 1
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Weekly lecture notes, visual examples and explanations (digital presentations).
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12 |
Evaluating the project and revising it based on its deficiencies - 2
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Weekly lecture notes, visual examples and explanations (digital presentations).
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13 |
Animating the developed game characters for the game
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Weekly lecture notes, visual examples and explanations (digital presentations).
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14 |
Revision of deficiencies in Applications for the Final Exam, general criticism and evaluations.
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Weekly lecture notes, visual examples and explanations (digital presentations).
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