Week | Topics | Study Materials | Materials |
1 |
Informing about the scope of the course and processing methods.
12 principles of animation - principles by Frank Thomas and Ollie Johnston.
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2 |
Bouncing Geometric Ball Animation - Blocking
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3 |
Bouncing geometric ball Animation - Splining
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4 |
Bouncing Geometric Ball Animation - Polishing
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5 |
Bouncing geometric ball Animation - Forward motion
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6 |
Understanding the Armature principle and Bouncing Armature Ball Animation
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7 |
Exam / Project submission
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8 |
Understanding the Armature principle and Bouncing Armature Ball Animation
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9 |
Getting to know the Armature of the blue squirrel character, understanding its possibilities, running cycle
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10 |
Running cycle of blue squirrel character, Breaking down poses and Running cycle polishing
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11 |
88 / 5.000
Çeviri sonuçları
Running cycle of blue squirrel character, Breaking down poses and Running cycle polishing
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12 |
Blue squirrel character running cycle, Chest, back, legs polishing
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13 |
Blue squirrel character's running cycle, tail, ears and eyes polishing
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14 |
Final Exam / Project submission
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