Course Information
SemesterCourse Unit CodeCourse Unit TitleT+P+LCreditNumber of ECTS Credits
3DOT211Mythology2+0+023

 
Course Details
Language of Instruction Turkish
Level of Course Unit Bachelor's Degree
Department / Program Digital Game Design
Type of Program Formal Education
Type of Course Unit Compulsory
Course Delivery Method Face To Face
Objectives of the Course Aim of the Course Course objective: Mythological games constitute an important group among the games designed in the digital game industry, which is a large sector on a global scale. This situation reveals the importance of students who will be digital game designers having a cultural background in mythology. Within the scope of the course, students will be given basic training in classical mythology.
Course Content Course Content Starting from the first universal beginning as it exists in classical mythology literature, the great Olympian gods and their legends, secondary god groups and their legends, and important heroes in mythological stories and their legends will be explained in a categorized systematic way.
Course Methods and Techniques Assessment Methods and Criteria Lectures, research assignments, design assignments
Prerequisites and co-requisities None
Course Coordinator None
Name of Lecturers Asist Prof. Mehmet Semih Özkan semih.ozkan@gedik.edu.tr
Assistants None
Work Placement(s) No

Recommended or Required Reading
Resources Bedrettin Cömert, Mitoloji ve İkonografi, Deki Yayınları, 2008
Azra Erhat, Mitoloji Sözlüğü, Remzi Kitabevi, 2024
Edith Hamilton, Mitologya, Varlık Yayınları, 2016
Donna Rosenberg, Dünya Mitolojisi, İmge Kitabevi, 2017
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Planned Learning Activities and Teaching Methods
Activities are given in detail in the section of "Assessment Methods and Criteria" and "Workload Calculation"

Assessment Methods and Criteria
In-Term Studies Quantity Percentage
Mid-terms 1 % 30
Assignment 2 % 20
Project 1 % 20
Final examination 1 % 30
Total
5
% 100

 
ECTS Allocated Based on Student Workload
Activities Quantity Duration Total Work Load
Course Duration 15 2 30
Hours for off-the-c.r.stud 15 2 30
Assignments 2 2 4
Presentation 2 2 4
Mid-terms 1 2 2
Project 2 3 6
Final examination 1 2 2
Total Work Load   Number of ECTS Credits 3 78

 
Course Learning Outcomes: Upon the successful completion of this course, students will be able to:
NoLearning Outcomes
1 Having a cultural background to understand mythology literature
2 Designing game characters and types inspired by mythological heroes Presentation, Homework, Project/Design assignments...
3 Being able to create game scenarios in mythological storytelling
4 Mitolojik ve tarihi konularda araştırma yapabilme kabiliyetini geliştirmek

 
Weekly Detailed Course Contents
WeekTopicsStudy MaterialsMaterials
1 Introduction and introduction of the course Weekly application exercises and explanations. - -
2 Introduction to mythology and its sources - -
3 Creation of the Universe - -
4 Creation of man and lineages - -
5 Olymposlu büyük tanrılar ve hikayeleri - -
6 Gods around Zeus - -
7 Gods of the sky and atmosphere - -
8 Midterm Exam - -
9 Water Gods - -
10 Gods of the forest and countryside - -
11 Research paper student presentations Weekly application studies and explanations - -
12 Gods of the earth and the underworld - -
13 Gods related to human life and destiny - -
14 Heroes and regional legends - -
15 Design assignment student presentations - -
16 Final Exam - -

 
Contribution of Learning Outcomes to Programme Outcomes
P1 P2 P3 P4 P5 P6 P7 P8 P9 P10 P11
C1 5 4 1 3 5 5 5 5 1 3 1
C2 5 4 1 3 5 5 5 5 1 3 1
C3 5 4 1 3 5 5 5 5 1 3 1
C4 5 4 1 3 5 5 5 5 1 3 1

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  https://obs.gedik.edu.tr/oibs/bologna/progCourseDetails.aspx?curCourse=237470&curProgID=5728&lang=en