Course Information
SemesterCourse Unit CodeCourse Unit TitleT+P+LCreditNumber of ECTS CreditsLast Updated Date
1BLM101Introduction to Computer Engineering2+0+02231.10.2025

 
Course Details
Language of Instruction Turkish
Level of Course Unit Bachelor's Degree
Department / Program Computer Engineering
Type of Program Formal Education
Type of Course Unit Compulsory
Course Delivery Method Face To Face
Objectives of the Course To teach the basic technical concepts of computer and software engineering, the concept of ethics, programming and coding concepts, programming language types, application types, data science, database management systems, computer network structures and concepts.
Course Content Basic Concepts of Computer and Software Engineering, Ethics in Profession and Science, Computer Architecture, Memory (Ram and Cache), Storage Systems, Operating System, ASCII, Number Systems and Conversion Between Number Systems, Programming Languages ??(1,2,3,4 and 5th generation), Algorithm, Variables, Flow Charts, PseudoCode, Block-Based Programming (Input-Output Instructions, Arithmetic Operations, Control Statements, Loops), System Concept, Server / Client Systems, Computer Networks and Concepts, Application Types (Desktop, Web, Mobile), HTML, CSS, Enterprise Resource Planning (ERP) applications, Data, Traditional Database Management Systems, Relational Data Model (E/R Entity/Relationship Model), SQL, New Generation Database Management Systems (NoSQL, XML, JSON, Key/Value), Data Mining, Big Data, Machine Learning, Artificial Neural Networks, Deep Learning, Artificial Intelligence, Embedded System Programming, Internet of Things (IoT)
Course Methods and Techniques Lecture, Research Paper, Practice
Prerequisites and co-requisities None
Course Coordinator Asist Prof. Turgut PURA
Name of Lecturers Asist Prof. Turgut PURA
Assistants None
Work Placement(s) No

Recommended or Required Reading
Resources Serhat Bahadır Kert - Feridun C. Özçakır; Bilişim Teknolojileri (Information Technology); Nobel Akademik Yayın; 2018
Jennifer Robbins; Learning Web Design: A Beginner's Guide to HTML, CSS, JavaScript, and Web Graphics, 5th Edition; O’Reilly Media Inc., 2018
Sevinç Gülseçen – Feridun C. Özçakır; Bilgi ve Bilgi Yönetimi; Papatya Yayınevi, 2011
J. Glenn Brookshear - Dennis Brylow; Bilgisayar Bilimine Giriş; Nobel Akademik Yayın, 2016
Exams Vize (%35) + Ödev (%15) + Final (%50)

Course Category
Mathematics and Basic Sciences %10
Engineering %10
Engineering Design %5
Field %75

Planned Learning Activities and Teaching Methods
Activities are given in detail in the section of "Assessment Methods and Criteria" and "Workload Calculation"

Assessment Methods and Criteria
In-Term Studies Quantity Percentage
Mid-terms 1 % 30
Quizzes 4 % 10
Assignment 4 % 10
Final examination 1 % 50
Total
10
% 100

 
ECTS Allocated Based on Student Workload
Activities Quantity Duration Total Work Load
Course Duration 14 2 28
Assignments 8 2 16
Mid-terms 1 1 1
Final examination 1 1 1
Total Work Load   Number of ECTS Credits 2 46

 
Course Learning Outcomes: Upon the successful completion of this course, students will be able to:
NoLearning Outcomes
1 Ability to understand and summarize the basic concepts and professional ethics of Computer and Software Engineering.
2 Ability to describe programming and coding concepts, programming language types, and use block-based program development tools and application types.
3 Ability to explain and gain knowledge about Data, Data Science, Database Management Systems, Big Data.
4 Learning the computer system (Server/Client) structure, computer network structures and concepts and being able to explain these structures and concepts.

 
Weekly Detailed Course Contents
WeekTopicsStudy MaterialsMaterials
1 History of Computers, Fundamental Topics in Computer Science and Engineering, Ethics in Profession and Science.
2 Hardware and Software Concepts, Computer Architecture, Memory (RAM and Cache), Storage Systems, Operating System, Application Types.
3 ASCII, Number Systems (decimal, binary, hexadecimal), Conversion Between Number Systems, Programming Languages (1st, 2nd, 3rd, 4th and 5th generation languages).
4 Introduction to Algorithm, Variables, Flowcharts, Pseudocode.
5 Block-Based Programming (Input-Output Instructions, Arithmetic Operations, Control Statements, Loops).
6 System Concept, Server / Client Systems
7 Computer Networks and Concepts (IP, TCP, UDP, Switch, Modem/Router, Firewall, DNS, DHCP, ICMP), DDOS
8 Application Types (Desktop, Web). Web Server Web Page Concepts (HTML, CSS, Web Pages Running on the User, Web Pages Running on the Server, PostBack)
9 Application Types (Mobile). Android and IOS Based Mobile Software Development Concepts. Enterprise Resource Planning (ERP) Applications
10 Data, Information, Knowledge Concepts. Database, Traditional Database Management Systems, Relational Data Model (E/R Entity/Relationship Model)
11 SQL, New Generation Database Management Systems (NoSQL, XML, JSON, Key/Value)
12 Data Mining, Big Data, Machine Learning
13 Artificial Neural Networks, Deep Learning, Artificial Intelligence
14 Embedded Systems (Microcomputer, Microcontroller, PLC), Embedded Programming, Internet of Things (IoT)

 
Contribution of Learning Outcomes to Programme Outcomes
P1 P2 P3 P4 P5 P6 P7 P8 P9 P10 P11
C1 5
C2 4
C3 4
C4 4

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  https://obs.gedik.edu.tr/oibs/bologna/progCourseDetails.aspx?curCourse=243187&curProgID=5607&lang=en