Course Information
SemesterCourse Unit CodeCourse Unit TitleT+P+LCreditNumber of ECTS CreditsLast Updated Date
4BEÖ272Media Literacy2+0+02317.04.2025

 
Course Details
Language of Instruction Turkish
Level of Course Unit Bachelor's Degree
Department / Program Physical Education and Sports Teaching
Type of Program Formal Education
Type of Course Unit Elective
Course Delivery Method Face To Face
Objectives of the Course The aim of this course is to provide the students with the knowledge and skills related to current technologies that can be used in educational environments.
Course Content Internet of Things; augmented reality; virtual learning; wearable technologies; 360 degree videos; adaptive learning environments; intelligent systems; mass open online courses; learning analytics; large data.
Course Methods and Techniques
Prerequisites and co-requisities None
Course Coordinator None
Name of Lecturers Instructor öğr.gör
Assistants None
Work Placement(s) No

Recommended or Required Reading
Resources Future Technology in the Classroom. https://study.com/academy/lesson/future-technology-in-the-classroom.html

Course Category
Social Sciences %100

Planned Learning Activities and Teaching Methods
Activities are given in detail in the section of "Assessment Methods and Criteria" and "Workload Calculation"

Assessment Methods and Criteria
In-Term Studies Quantity Percentage
Mid-terms 1 % 40
Final examination 1 % 60
Total
2
% 100

 
ECTS Allocated Based on Student Workload
Activities Quantity Duration Total Work Load
Course Duration 1 30 30
Mid-terms 1 30 30
Final examination 1 30 30
Total Work Load   Number of ECTS Credits 3 90

 
Course Learning Outcomes: Upon the successful completion of this course, students will be able to:
NoLearning Outcomes
1 Know current technologies used in education
2 Use current technologies used in education

 
Weekly Detailed Course Contents
WeekTopicsStudy MaterialsMaterials
1 Course description Basic concepts of current technologies
2 Introduction to current technologies used in education
3 Nesnelerin interneti
4 Augmented reality
5 Virtual learning
6 Wearable technologies
7 midterms
8 360 degree videos
9 Adaptive learning environments
10 Intelligent systems
11 Massive Open Online Courses
12 Learning analytics
13 Other current technologies used in education
14 finals

 
Contribution of Learning Outcomes to Programme Outcomes
P1 P2 P3 P4 P5 P6 P7 P8 P9 P10
C1
C2

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  https://obs.gedik.edu.tr/oibs/bologna/progCourseDetails.aspx?curCourse=264023&curProgID=61&lang=en